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Ten ton hammer thrall
Ten ton hammer thrall










ten ton hammer thrall ten ton hammer thrall

Currently, Leoric is broken and he will hit like a truck by endgame. Being selective at when you go at these guys is paramount. The important part you remember about Thrall is that he is a melee fighter and a lot of the people you are bound to go up against in Quick Match will be Kael'thas, Jaina, The Butcher and they will rip you apart quickly.

ten ton hammer thrall

Lvl 20: Nexus Blades - Grab the extra damage to your basic attacks and allow them to slow heroes. At this point in the game, you get 5 hits for the price of one. Lvl 16: Tempest Fury - Final Strike of Windfury hits 3 times. This gives 2 stacks per hit on Windfury (E). Thrall has the ability to heal himself after 5 stacks of Direwolf Resilience. Lvl 13: Grace of Air - Double Direwolf resilience. Lvl 10: Earthquake - Choose this with heavily objective maps (Sky Temple, Tributes) High burst damage is a must. Lvl 10: Sundering - Most of the time you'll use this Lvl 7: Wind Sear - Reduces the Cooldown of Windfury (E) All dependent on the map and who I was playing with. *Lvl 4: Situational - All the others are really good, but I'd probably go for extra mana or more chain lighting. Against any other assassin or support, Envenom is gonna rip right through them once they are stunned (W) and then beaten down with (E) Lvl 4: Envenom - DoT (Yes it was nerfed, but this combos well with "W" and "E") I know I will catch **** for this ability, but the fact is, I like it. Lvl 1: Rolling Thunder - Increases Range of Chain Lightning Both have very high burst damage and they can either slow or stun their opponents from range, which makes me the clean-up crew. Well what I mean is, and you'll see in any of my game play is I love playing along side Jaina or Kael'thas. Especially, when I learned how well combos with high burst damage heroes. Thrall, as soon as I learned him, instantly became my favorite.












Ten ton hammer thrall